// generatorfunction*createIterator(){yield1;yield2;yield3;}// generators are called like regular functions but return an iteratorletiterator=createIterator();console.log(iterator.next().value);// 1console.log(iterator.next().value);// 2console.log(iterator.next().value);// 3
let collection = {
items: [],
*[Symbol.iterator]() {
for (let item of this.items) {
yield item;
}
}
};
collection.items.push(1);
collection.items.push(2);
collection.items.push(3);
for (let x of collection) {
console.log(x);
}
let colors = [ "red", "green", "blue" ];
let tracking = new Set([1234, 5678, 9012]);
let data = new Map();
data.set("title", "Understanding ECMAScript 6");
data.set("format", "ebook");
for (let entry of colors.entries()) {
console.log(entry);
}
for (let entry of tracking.entries()) {
console.log(entry);
}
for (let entry of data.entries()) {
console.log(entry);
}
let colors = [ "red", "green", "blue" ];
let tracking = new Set([1234, 5678, 9012]);
let data = new Map();
data.set("title", "Understanding ECMAScript 6");
data.set("format", "print");
// same as using colors.values()
for (let value of colors) {
console.log(value);
}
// same as using tracking.values()
for (let num of tracking) {
console.log(num);
}
// same as using data.entries()
for (let entry of data) {
console.log(entry);
}
function *createIterator() {
let first = yield 1;
let second = yield first + 2; // 4 + 2
yield second + 3; // 5 + 3
}
let iterator = createIterator();
console.log(iterator.next()); // "{ value: 1, done: false }"
console.log(iterator.next(4)); // "{ value: 6, done: false }"
console.log(iterator.next(5)); // "{ value: 8, done: false }"
console.log(iterator.next()); // "{ value: undefined, done: true }"
function * wo() {
yield 2
let x = yield 9
yield 100
yield x + 'LM'
}
w = wo()
w.next(1) //1 {done: false, value: 2}
w.next('xhs') //2 {done: false, value: 9}
w.next('xz') //3 {done: false, value: 100}
w.next() //4 {done: false, value: 'xzLM'}
function *createIterator() {
let first = yield 1;
let second = yield first + 2; // yield 4 + 2, then throw
yield second + 3; // never is executed
}
let iterator = createIterator();
console.log(iterator.next()); // "{ value: 1, done: false }"
console.log(iterator.next(4)); // "{ value: 6, done: false }"
console.log(iterator.throw(new Error("Boom"))); // error thrown from generator